![]() ![]() On the crane wave a level 6 zerk on HOE solo can stand still for 2 mins. I even made one of my own KFO map to have a wave like that. ![]() no FPs or Scrakes so the Kat is perfect for use there. like the container wave in KFO Frightyard. If I am being serious as a zerk I use the alt-fire on the Claymore, I fnd the Kat can be fun but pointless beyond that, I normally just go from axe to claymore and not waste my money on the Kat upgrade. so a commando opening up on a scrake will have no effect beyond dealing damage. ![]() When you have a scrake stunned he won't un-stun from fire unless he is hit with something that should stun him and misses. You can not un-stun a scrake being flinch-locked since he is not stunned to begin with. for Zerk there is the "flinch-lock" and "stun". ![]()
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